One of the interesting (occasionally maddening/occasionally thrilling) facets of this game is how wildly variable the weekly results can be. Relatively small swings in “luck” can result in major swings in weekly scores—one roll of a 3 when what you needed was a 2 might cost you half your week’s haul (with the converse being obviously true as well).
Glamour shot! |
Second, the tonnage of the individual targets you’re shooting at is itself highly variable. One shot might be at a tiny 1,000 ton freighter, the next at a 10,000 ton oiler, and the next at a 20,000 ton behemoth. If you get your great rolls on the first of those three rather than the third—well, you will be cursing your dice’s lousy sense of the moment and looking at a very different score than what you might very easily have gotten.
To be sure, one expects these things to tend to even themselves out over long periods of time. On average, you’re going to be about average. Over the course of specific turns, though—well, meet my two pals “Feast” and “Famine.” Or maybe I should say meet “Famine,” because “Feast” doesn’t hang around here all that often.
With the foregoing in mind, let us consider this past week.